You can bring six people in, though, which should make things a bit easier. In other words, you'll have to be a top-tier Guardian with a skilled team. It's just going to take a bit longer.ģ) Darkness in the Light - Complete the Mission Variant of the Corrupted Strike : This is a Dreaming City quest with a recommended Power Level of 580. An "enemies are moving against each other" event is a good way to accomplish this in one round, but you can also do some grinding at Chamber of Starlight or Aphelion's Rest too. Next StepsĢ) City of Secrets - Get 25 Taken Mini Boss or Boss Kills : Yellow bars do not count for this, but Plagues and Servants of the Well do. Take your reward to the Drifter to move on to step 2. Assuming you can do that, anyone involved in the kill gets a rare Seething Heart drop. Watch out for the Taken ball which temporarily makes him immune. There are some reports that the drop occasionally goes to the entire lobby regardless. Once it does spawn, you'll likely be required to kill it before the other team finishes it off. Unfortunately the beast spawns randomly, so your fireteam may have to play lots of rounds before encountering one. In order to start the Malfeasance quest, you must spawn a special tentacle-focused boss similar to Riven. As Gambit players will know, there are four Primeval bosses triggered by cashing in 75 Motes in a single round. One of the most difficult things about Destiny 2's Malfeasance quest is actually getting it to start. Bungie/Activision/Drewskys Channel YouTube Wrap up everything in the Darkness in the Light Destiny 2 quest and you’ll have yourself a nice new hand cannon to play with! Malfeasance is an explosive bit of fun, so be sure to play around with it a bit as a reward for beating the Darkness in the Light quest.The boss for 'Destiny 2's Malfeasance quest is a totally random spawn, which makes it supremely annoying. How to get Python Ritual Weapon in Destiny 2.Take it to the Drifter and he’ll exchange it for the Malfeasance, an exotic hand cannon with a perk that causes enemies to explode after you hit them with five shots. Once you complete the Lights Out quest step you’ll get the Dark Weapon Core item. Got a friend who’s good at shooting? Sign them up for this step. For Lights Out you need to kill 25 Guardians in Gambit, or either kill four enemies during one invasion, or have teammates kill four enemies during invasions three times. Any Motes you lose will doubly subtract from your total, so try to play as safely as possible, depositing them as soon as waves end. Grab yourself a strong Fireteam, because you need to win 10 Gambit matches then drop off 400 Motes. This stage will have you heading back to Gambit. Take it back to the Drifter to push to the next phase. Be aware that this strike can be tough, so bring a good team with you. You can start it through the Dreaming City map, so hop to it and you’ll receive the Depleted Weapon Core item as a reward. With the bosses beaten you’ll be given a special version of The Corrupted strike. Remember, you need to deal them damage if you want them to count towards your total. The Blind Well is a great opportunity to fill this quest as it spawns several Taken bosses in the ending phases. He’ll then set you on a quest to defeat 25 Taken bosses or minibosses in the Dreaming City. Once you have it the Seething Heart, head to the Drifter and hand it over. Oh, and you need to win the match as well. Because Gambit bosses are randomized, you’ll need to play through matches until the Servitor shows up. To start the whole thing off you’ll need to get the Seething Heart, which is only obtainable by killing the Ascendant Primeval Servitor boss in Gambit. Dark Weapon Core : Give the Dark Weapon Core to the Drifter.
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